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Coup is a pure bluff game.
The game contains 3×5 role cards and each player starts with two of these and two coins. The role cards also act as the players’ influence. If you lose your roles and thus your influence, you are out of the round.
On your turn, you can either take coins, use a role card that has different abilities, or spend 7 of your coins to remove a role card from one of your opponents.
The rules are therefore incredibly simple. Where the game gets interesting is when the role abilities come into play. You can use one of the five roles, regardless of whether you own the card or not. It’s just a question of whether your opponents believe what you say. If a player is revealed, he or she loses a role card and thus 1 influence.
Each round in coup lasts a maximum of 15 minutes, so there is plenty of opportunity to play many games during one evening.
This edition includes special artwork, as well as the expansion Coup: Reformation , which increases the excitement of the game by adding factions and groupings.
| Age | 13+ |
| Number of players | 2-6 |
| Playing time | 15 minutes |
| In-game text | Yes, Danish |
| Rulebook | Danish |
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