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Almost Innocent is a cooperative deduction game with a progressive storyline, where your teammates must work together across different scenarios to prove your innocence. Each of you has been accused of different crimes that you did not commit, and you must uncover the truth through a campaign divided into 3 acts. Although the scenarios are narratively connected, they can be played individually, and there is no obligation to play them in the order of the campaign.
Each scenario comes as a 6×6 grid where you can find different types of colored boxes. Each box color corresponds to a type of evidence, and at the start of the game, each player draws a card for each type of evidence on the grid. This combination of cards is your neighbor’s solution, so each player is responsible for another player’s solution. In turn, each player asks selected questions that will not only help themselves, but also everyone else playing. The goal is to figure out your solution before you run out of questions, as you only have a limited number of questions to ask before the scenario ends!
At the end of the scenario, players announce what they think their solution is. If everyone is right, you have won. If not, it looks like your group has lost…
Almost Innocent is very modular: each scenario has 3 difficulty levels to accommodate all types of players, from beginners to seasoned veterans of deduction games.
As you progress through the scenarios, you unlock different modules. After all, each of you is a character in your own right, so it’s only right that you have your very own powers…
| Age | 12+ |
| Number of players | 2 – 5 |
| Playing time | 30 – 45 minutes |
| In-game text | No |
| Rulebook | No |
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