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In the beginning of time, there was the Island. It existed in balance with all things. One by one, mythical beings arose from the depths, created from one of the four elements of fire, air, earth, or water. The mythical beings thrived, in harmony with the elements and each other. After eons, the elements themselves became restless and chaotic, breaking the delicate balance on the island as each element sought to conquer the others. The mythical beings were forced into hiding, and elemental chaos reigned.
You are one of the Protectors, your task is to establish the balance of nature so that the mythical creatures can return and thrive in harmony. In the end, only the most successful Protector can become the ultimate Guardian of the Island.
All mythical creatures in the game are based on Icelandic and Norse folklore. Descriptions and stories about each creature can be found in the separate Mythiopedia book.
Sagnir replaces a previously released game from 2019, Mythical Island.
| Age | 8 + |
| Number of players | 2 – 4 |
| Playing time | 20-40 minutes |
| In-game text | No |
| Rulebook | English |
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