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A game where two teams compete to either save or destroy the world. The spies trying to save the world must be clever and silent, while the villains must deduce and hunt.
The game is played on a 4×4 grid. Each team has their own copy of the map, which the opponents cannot see. Four dice are rolled, which determine how the different programs work. To win, the spies must hack the system eight times, and the villains must hit the spies five times with their weapons.
| Age | 10+ |
| Number of players | 2-4 |
| Playing time | 60-90 minutes |
| In-game text | English |
| Rulebook | English |
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